![]() Step 3: Knife the door again and Nikolai will ask for some Vodka, many bottles are seen around the map with one being on the ledge that connects the two ships, another on the railing above the stairs near PhD Flopper, on a railing near the M16 and another location is on the railing near the AK74u, after getting the Vodka it will need to be placed inside the transfer tube just outside of the door. The first one is found across from the locked door in plain sight, the second one is seen outside of the Stamin-Up building, third is over the railing near Double Tap and the last one is in between the ship and the main spawn area. Step 2: The players must deactivate the MDT security system, destroy four generators signaled by four glowing red orbs, this can be done with Semtex or any other explosives. This will turn on the lights in the room and lead to the MDT security system being activated. Step 1: In the room above the locked dark room the players will find a fuse on the ground next to the locker, next to the meteorite, or on the table beside PhD Flopper, the fuse needs to be placed into the fuse holder next to the locked door. The Ensemble Cast is the CO-OP Easter Egg on the map, it requires the players to free Edward Richtofen, “Tank” Dempsey, Nikolai Belinski and Takeo Masaki from a dark room they are trapped in, inside the PhD Flopper room you can see a large door, knifing the door will result in Edward Richtofen saying the teleporter sent them too far in time and that they are now trapped inside a dark room, asking the player on the other side of the door for help. ![]() ![]() During all steps, the trapped guys can be heard singing, arguing, and guiding the players through some of the steps. Killing the zombie will result in the Golden Rod appearing at the bottom of the lighthouse, grab the rod and send it to the team in the locked room through the transfer tube.Įnding: Knife the fuse back into place and the Easter Egg will be complete with a Lightning bolt power-up (Wunderwaffe DG-2) appearing just outside of the lighthouse, from this point on George will drop a lightning bolt instead of a death machine. ![]() Step 4: The green light that shines at the lighthouse also shines down the center of it, grab a V-R11 and shoot a zombie next to the light at the bottom of the lighthouse, this will cause the zombie to run into the green light and start to float to the top, as the zombie floats to the top the player will need to kill it before getting to the top, this will need to be done with powerful weapons at the zombie will be hard to kill. Step 3: A steering when can be found inside the power room, turn the wheel so the brown handle is at 5 o’clock, pull the first lever once and the third lever three times to complete this step, after completing a loud foghorn can be heard along with a submarine seen surfacing just outside of the Juggernog ship. Step 2: The player must deactivate the MDT security system, destroy four generators signaled by four glowing red orbs, this can be done with Semtex or any other explosives. Step 1: In the room above the locked dark room the player will find a fuse on the ground next to the locker, next to the meteorite, or on the table beside PhD Flopper, the fuse needs to be placed into the fuse holder next to the locked door. ![]() The Stand-In Easter Egg is the solo Easter Egg on this map, it requires the player to free Edward Richtofen, “Tank” Dempsey, Nikolai Belinski and Takeo Masaki from a dark room they are trapped in, inside the PhD Flopper room you can see a large door, knifing the door will result in Edward Richtofen saying the teleporter sent them too far in time and that they are now trapped inside a dark room, asking the player on the other side of the door for help. ![]()
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